Executive Summary

Problem Inconsistent UI, duplicated code, and fragmented user experience across teams
Solution Unified Figma + React component library with design tokens and documentation
Key Result 60+ Components, 100% Adoption
60+ Components, 100% Adoption

Design System

Building and maintaining a scalable component library that powers consistent product experiences across Ablefy's platform.

Data Table Component
Role & Ownership
System Owner Primary designer maintaining & evolving the system
Duration & Scope
Ongoing (2+ years) Figma library + React Storybook
Organizational Impact
100% Adoption All designers and developers using the system

Why was a unified design system strategically necessary?

Ablefy's platform had grown organically over the years, resulting in inconsistent UI patterns, duplicated code, and a fragmented user experience.

Different teams were building similar components from scratch, leading to visual inconsistencies and increased development time. As the main person responsible for designing and maintaining this design system, my goal was to establish a unified component library.

The system is now fully adopted by all designers in the organization and has significantly accelerated development.

What organizational problems were we solving?

Inconsistent UI

Components looked different across various parts of the application, confusing users and damaging brand perception.

Developer Inefficiency

Engineers spent time rebuilding components that already existed elsewhere in the codebase.

Design-Dev Handoff

Lack of shared vocabulary between designers and developers led to miscommunication and rework.

What does the component library include?

The design system includes a comprehensive library of reusable components covering navigation, data display, forms, feedback, and more. Explore the full component library in the interactive Storybook:

How did we build and roll out the system?

The design system was implemented in both Figma (for designers) and as a React component library (for developers), ensuring pixel-perfect parity between design and code.

1

Audit & Inventory

Catalogued all existing UI elements across the platform to identify patterns, inconsistencies, and redundancies.

2

Foundation First

Established design tokens (colors, typography, spacing) before building components to ensure systematic consistency.

3

Component Architecture

Designed components with flexibility in mind, using variants and props to handle different use cases.

4

Documentation

Created comprehensive guidelines for when and how to use each component, including do's and don'ts.

What was the organizational impact?

60+ Components Built

Comprehensive coverage from basic inputs to complex data tables and navigation patterns.

100% Team Adoption

Every designer and developer now uses the system as the single source of truth.

Accelerated Development

Reduced design-to-development handoff time by providing 1:1 parity between Figma and code.

Reflections & What I'd Do Differently

1

Start with contribution guidelines

Establishing clear contribution guidelines earlier would have prevented fragmentation and ensured consistent quality as more team members began submitting components.

2

Build deprecation processes

As the system evolved, some components became outdated but were difficult to remove. A formal deprecation process would have kept the library lean and maintainable.

3

Invest in developer experience

While Figma adoption was high, developer experience could be improved with better CLI tools, auto-generated props documentation, and visual regression testing.